diff --git a/src/seminar/2017sp.erb b/src/seminar/2017sp.erb
index 031d84ec..bff377ea 100644
--- a/src/seminar/2017sp.erb
+++ b/src/seminar/2017sp.erb
@@ -51,6 +51,36 @@ schedule:
(Joint work with Nate Foster (Cornell University), Pavol Cerny (University of Colorado at Boulder), Jedidiah McClurg (University of Colorado at Boulder), Philipp Ruemmer (Uppsala University))
bio: |
Hossein Hojjat is an assistant professor in the Computer Science department at the Rochester Institute of Technology (RIT). Before joining RIT, he was a postdoctoral researcher at Cornell University. He earned a PhD in Computer Science from EPFL in 2013. His research interests center on program synthesis and computer-aided verification.
+ - when: June 16; Time TBD
+ what: Software Development as a Writing Seminar
+ who: Walker White
+ where: Location TBD
+ details:
+ abstract: |
+ The game design courses at Cornell put students together in interdiscplinary teams
+of software developers, artists, and other domain experts to produce a shippable game.
+As part of this process, the students develop professional skills such as writing and
+presenting for various audiences, the development and maintenance of highly functional
+teams, and proper project management. As a result, these courses are highly regarded by
+employers, even those outside of the games industry.
+ We have found that core feature for developing student professional skills is an intense
+cycle of documentation. Cooperating with the Engineering Communications program, we have
+structured these courses as a writing seminar. While the students develop their games,
+they also produce multiple design-related documents. Furthermore, they revise these
+documents multiple times in response to instructor feedback.
+ In this talk, we provide an overview of this documentation process and show how it
+works to strengthen student teams and professional skills. This will include our design
+of the documents themselves, as we have to balance deep planning with agile development
+during these fast-moving courses. We also discuss the importance of shifting the document
+audience -- from developer, to designer, to investor, to player -- in helping the students
+communicate between the various disciplines on their team. Finally, we talk about our
+assessment process, and how we work together with the Engineering Communication Program
+to provide the students with effective feedback.
+ bio: |
+ Walker White is a Senior Lecturer and Stephen H. Weiss Teaching Fellow in the Department
+of Computer Science at Cornell University. Since 2007 he has been the Director of the
+Game Design Initiative at Cornell, which supports an interdisciplinary minor in game
+design and development. He has won several teaching awards for his work in this program.
---
The UBDB seminar meets on Mondays at TBD, typically in TBD. Subscribe to cse-database-list for more details.