add inline comments
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@ -348,6 +348,10 @@ object BlockManagerMasterActor {
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if (storageLevel.isValid) {
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// isValid means it is either stored in-memory or on-disk.
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// But the memSize here indicates the data size in or dropped from memory,
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// and the diskSize here indicates the data size in or dropped to disk.
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// They can be both large than 0, when a block is dropped from memory to disk.
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// Therefore, a safe way to set BlockStatus is to set its info in accurate modes.
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if (storageLevel.useMemory) {
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_blocks.put(blockId, BlockStatus(storageLevel, memSize, 0))
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_remainingMem -= memSize
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