Avoid acquiring locks in BlockManager when fetching shuffle outputs

This commit is contained in:
root 2012-10-07 04:02:10 +00:00
parent 0bc63f7ef1
commit 975009d688

View file

@ -196,6 +196,18 @@ class BlockManager(val master: BlockManagerMaster, val serializer: Serializer, m
*/
def getLocal(blockId: String): Option[Iterator[Any]] = {
logDebug("Getting local block " + blockId)
// As an optimization for map output fetches, if the block is for a shuffle, return it
// without acquiring a lock; the disk store never deletes (recent) items so this should work
if (blockId.startsWith("shuffle_")) {
return diskStore.getValues(blockId) match {
case Some(iterator) =>
Some(iterator)
case None =>
throw new Exception("Block " + blockId + " not found on disk, though it should be")
}
}
locker.getLock(blockId).synchronized {
val info = blockInfo.get(blockId)
if (info != null) {
@ -266,6 +278,18 @@ class BlockManager(val master: BlockManagerMaster, val serializer: Serializer, m
def getLocalBytes(blockId: String): Option[ByteBuffer] = {
// TODO: This whole thing is very similar to getLocal; we need to refactor it somehow
logDebug("Getting local block " + blockId + " as bytes")
// As an optimization for map output fetches, if the block is for a shuffle, return it
// without acquiring a lock; the disk store never deletes (recent) items so this should work
if (blockId.startsWith("shuffle_")) {
return diskStore.getBytes(blockId) match {
case Some(bytes) =>
Some(bytes)
case None =>
throw new Exception("Block " + blockId + " not found on disk, though it should be")
}
}
locker.getLock(blockId).synchronized {
val info = blockInfo.get(blockId)
if (info != null) {