Add graphite sink for metrics
This adds a metrics sink for graphite. The sink must
be configured with the host and port of a graphite node
and optionally may be configured with a prefix that will
be prepended to all metrics that are sent to graphite.
XORShift RNG with unit tests and benchmark
This patch was introduced to address SPARK-950 - the discussion below the ticket explains not only the rationale, but also the design and testing decisions: https://spark-project.atlassian.net/browse/SPARK-950
To run unit test, start SBT console and type:
compile
test-only org.apache.spark.util.XORShiftRandomSuite
To run benchmark, type:
project core
console
Once the Scala console starts, type:
org.apache.spark.util.XORShiftRandom.benchmark(100000000)
XORShiftRandom is also an object with a main method taking the
number of iterations as an argument, so you can also run it
from the command line.
Fix 'timeWriting' stat for shuffle files
Due to concurrent git branches, changes from shuffle file consolidation patch
caused the shuffle write timing patch to no longer actually measure the time,
since it requires time be measured after the stream has been closed.
- Don't check keys for equality when re-inserting due to growing the
table; the keys will already be unique
- Remember the grow threshold instead of recomputing it on each insert
- Use Murmur Hash 3 finalization step to scramble the bits of HashCode
instead of the simpler version in java.util.HashMap; the latter one
had trouble with ranges of consecutive integers. Murmur Hash 3 is used
by fastutil.
- Use Object.equals() instead of Scala's == to compare keys, because the
latter does extra casts for numeric types (see the equals method in
https://github.com/scala/scala/blob/master/src/library/scala/runtime/BoxesRunTime.java)
Due to concurrent git branches, changes from shuffle file consolidation patch
caused the shuffle write timing patch to no longer actually measure the time,
since it requires time be measured after the stream has been closed.
PartitionPruningRDD is using index from parent
I was getting a ArrayIndexOutOfBoundsException exception after doing union on pruned RDD. The index it was using on the partition was the index in the original RDD not the new pruned RDD.
To run unit test, start SBT console and type:
compile
test-only org.apache.spark.util.XORShiftRandomSuite
To run benchmark, type:
project core
console
Once the Scala console starts, type:
org.apache.spark.util.XORShiftRandom.benchmark(100000000)
Simple cleanup on Spark's Scala code
Simple cleanup on Spark's Scala code while testing some modules:
-) Remove some of unused imports as I found them
-) Remove ";" in the imports statements
-) Remove () at the end of method calls like size that does not have size effect.
-) Remove some of unused imports as I found them
-) Remove ";" in the imports statements
-) Remove () at the end of method call like size that does not have size effect.
Fix bug where scheduler could hang after task failure.
When a task fails, we need to call reviveOffers() so that the
task can be rescheduled on a different machine. In the current code,
the state in ClusterTaskSetManager indicating which tasks are
pending may be updated after revive offers is called (there's a
race condition here), so when revive offers is called, the task set
manager does not yet realize that there are failed tasks that need
to be relaunched.
This isn't currently unit tested but will be once my pull request for
merging the cluster and local schedulers goes in -- at which point
many more of the unit tests will exercise the code paths through
the cluster scheduler (currently the failure test suite uses the local
scheduler, which is why we didn't see this bug before).
Don't retry tasks when they fail due to a NotSerializableException
As with my previous pull request, this will be unit tested once the Cluster and Local schedulers get merged.
When a task fails, we need to call reviveOffers() so that the
task can be rescheduled on a different machine. In the current code,
the state in ClusterTaskSetManager indicating which tasks are
pending may be updated after revive offers is called (there's a
race condition here), so when revive offers is called, the task set
manager does not yet realize that there are failed tasks that need
to be relaunched.
Don't ignore spark.cores.max when using Mesos Coarse mode
totalCoresAcquired is decremented but never incremented, causing Spark to effectively ignore spark.cores.max in coarse grained Mesos mode.
Migrate the daemon thread started by DAGScheduler to Akka actor
`DAGScheduler` adopts an event queue and a daemon thread polling the it to process events sent to a `DAGScheduler`. This is a classical actor use case. By migrating this thread to Akka actor, we may benefit from both cleaner code and better performance (context switching cost of Akka actor is much less than that of a native thread).
But things become a little complicated when taking existing test code into consideration.
Code in `DAGSchedulerSuite` is somewhat tightly coupled with `DAGScheduler`, and directly calls `DAGScheduler.processEvent` instead of posting event messages to `DAGScheduler`. To minimize code change, I chose to let the actor to delegate messages to `processEvent`. Maybe this doesn't follow conventional actor usage, but I tried to make it apparently correct.
Another tricky part is that, since `DAGScheduler` depends on the `ActorSystem` provided by its field `env`, `env` cannot be null. But the `dagScheduler` field created in `DAGSchedulerSuite.before` was given a null `env`. What's more, `BlockManager.blockIdsToBlockManagers` checks whether `env` is null to determine whether to run the production code or the test code (bad smell here, huh?). I went through all callers of `BlockManager.blockIdsToBlockManagers`, and made sure that if `env != null` holds, then `blockManagerMaster == null` must also hold. That's the logic behind `BlockManager.scala` [line 896](https://github.com/liancheng/incubator-spark/compare/dagscheduler-actor-refine?expand=1#diff-2b643ea78c1add0381754b1f47eec132L896).
At last, since `DAGScheduler` instances are always `start()`ed after creation, I removed the `start()` method, and starts the `eventProcessActor` within the constructor.