0a4071eab3
See https://github.com/aray/e2d/blob/master/EdgePartition2D.ipynb Author: Andrew Ray <ray.andrew@gmail.com> Closes #7104 from aray/edge-partition-2d-improvement and squashes the following commits: 3729f84 [Andrew Ray] correct bounds and remove unneeded comments 97f8464 [Andrew Ray] change less 5141ab4 [Andrew Ray] Merge branch 'master' into edge-partition-2d-improvement 925fd2c [Andrew Ray] use new interface for partitioning 001bfd0 [Andrew Ray] Refactor PartitionStrategy so that we can return a prtition function for a given number of parts. To keep compatibility we define default methods that translate between the two implementation options. Made EdgePartition2D use old strategy when we have a perfect square and implement new interface. 5d42105 [Andrew Ray] % -> / 3560084 [Andrew Ray] Merge branch 'master' into edge-partition-2d-improvement f006364 [Andrew Ray] remove unneeded comments cfa2c5e [Andrew Ray] Modifications to EdgePartition2D so that it works for non perfect squares. |
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